Taking Potions As A Bonus Action
Characters can take potions as bonus action
The Player’s Handbook says that drinking or administering a potion is an action. While healing is important, drinking a potion tends to either heal less or be less flexible than many healing spells. Potions also cost money, meaning that some players will feel that they are wasting resources if they use them. Matt Mercer allows players to use a potion – either on themselves or someone else – as a bonus action. This can help offset the feeling of wasting a turn by giving players a chance to do something else in addition to quaffing a potion, without upsetting the action economy of healing.
